One of Riots more recent creation (At the time of writing) Kled is a high damage top laner with a unique mount mechanic. His mount, Skaarl, takes damage for him, which effectively just allows him to have another healthbar. Being on his mount also gives him bonus damage and different abilities, however, he has a unique weakness to go with that unique mechanic. When he's off his mount, he's kind of awful, as we'll see today.
Passive – Skaarl, the Cowardly Lizard
Kled rides his trusty steed, Skaarl, who takes damage for him. When Skaarl's health depletes, Kled dismounts.
While dismounted, Kled's abilities change and he deals less damage to champions. Kled can restore Skaarl's courage by fighting enemies. At maximum courage, Kled remounts with a portion of Skaarl's health.
Q – Bear Trap on a Rope
Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.
When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.
W - Violent Tendencies
Kled gains massive attack speed for four attacks. The fourth attack deals more damage.
Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can then reactivate this ability to dash back through his initial target, dealing the same damage.
Kled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skaarl locks onto and rams the first enemy champion encountered.
Punish Kled when Skaarl is gone. He's far weaker then.
Like most champions, champions that outrange Kled give him a hard time.
Don't underestimate his burst. With Skaarl around, he has a lot of it.
Trade around Kleds cooldowns, when you see Violent Tendencies go down, plan to trade then.
You can stop his dash, denying him at least one ability in Joust, and typically you can use your superior positioning to run him into a wall, or at the very least, disengage.
You have the artificial durability to avoid dying, and the damage to...Well...Damage him. If he runs in on you, you can just stun him, and you can shield through Violent Tendencies.
You just outrange him, and can poke Skaarl from out under him, before leaping in and smashing through him with your hammer
Health and armor, is what you want against Kled. He just does raw damage. There really isn't anything specific to take against him.